Start with the devices and work environment
Ask which phones and tablets people use, where they work and which tasks must continue without a connection. Review camera use, location, notifications, storage and accessibility needs. Test the most demanding task on representative devices before committing to the delivery approach.
Check whether the browser is enough
A responsive web application can be a useful starting point when people need a link and a clear workflow. A progressive web app may add installation and selected offline behaviour. The supported features and limitations still need to be checked on the browsers and devices your users have.
Assess mobile frameworks through a real task
Where a store-distributed app is needed, compare Flutter, React Native or native development against the actual requirements. Build a small technical trial for uncertain device features or background behaviour. Include the team’s ability to maintain and test the result in the choice.
Plan for release and support
Include supported devices, store preparation where relevant, privacy disclosures, monitoring and updates in the scope. The first build is only part of the work. Choose a platform the team can operate and improve after people begin relying on it.
Cost and timing examples are Digigen planning guidance, not market averages or a fixed quote. Confirm the scope, assumptions and current provider requirements before making a project decision. About Digigen.

